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Ready At Dawn is seeking a Technical Artist to work on our new original IP, 3rd person action adventure game for a
Next-Generation home console game system. Successful applicants demonstrate strong problem solving skills, familiarity
with the workflow and challenges across a broad range of disciplines in game development, and a proficiency in creating
animation rigs, scripting various tools for content creation, and maximizing the team's production efficiency through
various pipeline and tools improvement.
+ Research and implement artist tools for use in Maya
+ Improve art pipelines, focus on reducing artist iteration time and maximizing visual polish
+ Prototype and pitch creative and engine-efficient art solutions for complex visual problems
+ Work closely with artists and programmers to develop artist friendly technologies and prioritize feature roll-out
+ Debug pipeline issues as needed and propose solutions to solve them cleanly
+ Strong balance of technical, aesthetic, problem solving, and communication skills
+ Excellent understanding of rigging and animation in Maya
+ Diverse mel/python scripting skills
+ Strong understanding of general artistic aesthetics
+ Excellent verbal and written communication skills
+ Ability to filter diverse feedback from artists, designers, and programmers and propose effective solutions
+ Passion for and broad knowledge of games and game development, with an ability to critically analyze them
+ Strong python scripting skills are a HUGE plus
+ Previous motion capture experience
+ Experience in authoring a wide array of tools (animation, environment construction, modeling, fx, etc)
+ Any additional programming skills are a plus
Please send samples of your work with your application.
Submission can be sent by email to jobs or sent to:
Ready At Dawn Studios®
Attn: HR - Jobs
7525 Irvine Center Drive Suite 150
Irvine, CA 92618
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