Working closely with the Art Leads, Designers, Concept and Environment Artists the Lighting Artist is responsible for lighting visually stunning sets and characters for both in-game and cinematic content.

Successful candidates are able to demonstrate both a strong aesthetic sense for lighting, as well as understanding of how to effectively lead the player through real-time environments and gameplay scenarios. The lighting artist is expected to research and adapt to new techniques as they emerge and to propose lighting related improvements to our general art pipeline and proprietary tools and engine technology. The ability to work both independently and in cooperation with Designers and Environment Artists to complete assignments and a demonstration of strong artistic interpretation skills is also required.

Qualifications:
+ Strong understanding of color theory and practical lighting concepts
+ Solid knowledge of working within a HDR pipeline and tasteful balancing of post process screen effects
+ Knowledge of a wide range of game lighting techniques (vertex baking, lightmaps, light probes, dynamic, etc)
+ Able to take initial direction and color keys and use interpretive judgment to light gameplay spaces to a high degree of polish and playability
+ Demonstrate an understanding of a range of illustrative lighting styles
+ Efficient organization and communication skills and ability to prioritize and execute ideas within a schedule
+ Excellent technical and artistic problem solving skills

Position Requirements:
+ Experience Level: 3+ years as a lighting artist
+ Software: Maya

Additional Skills (Pluses)
+ Strong traditional art background
+ Practical lighting, cinematography, or 2d illustration experience
+ Detailed technical knowledge of game lighting and material pipeline concepts

Please send samples of your work with your application.

Submission can be sent by email to jobs or sent to:

Ready At Dawn Studios®
Attn: HR - Jobs

7525 Irvine Center Drive Suite 150
Irvine, CA 92618

+ Application Information
+ Senior Concept Artist
+ Senior Level Designer
+ Graphics Programmer
+ Environment Artist
+ Tools Programmer
+ Environment Texture Artist
+ Senior Environment Artist
+ FX Artist
+ Concept Artist
+ Tech Artist: Generalist
+ Lighting Artist
+ Gameplay Programmer
+ Senior Animator
+ Senior Character Artist
+ Animator
+ Character Artist